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P3D Default Graphs V1.0

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P3D Default Graphs

This is a collection of default graphs that I use for creating textures in Substance Designer. The aim is to speed up the creation process by removing the repetitive steps that comes along with making textures.


With these graphs, texture development could not be simpler or faster, with drag + drop capability, you can apply several texture maps to the 3D object in Substance Designer instantly.


Includes

Two .SBS Graphs for Substance Designer

- PBR graph :

- UE4 Optimised PBR graph :



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.SBS for Substance Designer

V1.0
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£0+

P3D Default Graphs V1.0

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